Don’t rewrite your project in Rust, or at all

The decision to rewrite a project from scratch is exceptionally high-stakes and making the wrong choice can end your career and/or company. Read more


Rocket – A Rust game running on WASM

Two weeks ago, Alex Crichton’s PR adding a target for WebAssembly to the Rust compiler was merged. There are many differences between this target and the Emscripten one, but the important one for me is that it doesn’t depend on external stuff like the Ems... (more…)

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