Deploying Rust in a large codebase

In March 2015 I started a small pilot project to ship some Rust code in the Firefox web browser. It was the first Rust code to ship in… Read more

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Parsing NES ROM Headers with Nom and Rust

Long, long ago (December 2015) I wanted to learn how emulators worked, so I decided to write an NES emulator. Not only that, but I opted to write it in Rust, a language which I had never used before. A crazy idea, to be certain, but once I was done I had ... (more…)

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