Day 12 of 100 Days of VR: Creating AI Movements for Enemies in Unity

CodeProject Here we are at Day 12 of the 100 days of VR. Yesterday, we looked at the power of rig models and Unity’s mecanim system (which I should have learned but ignored in the Survival… Read more


ProGen: Using AI to Generate Proteins

In our study, we demonstrate that an artificial intelligence (AI) model can learn the language of biology in order to generate proteins in a controllable fashion. Our AI system, ProGen, is a high capacity language model trained on the largest protein data... (more…)

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