I used to be afraid of async Rust. It's easy to get into trouble ! But thanks to the work done by the whole community, async Rust is getting
easier to use every week. One proje... (more…)
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We learned the basic concepts of nom
yesterday
when we wrote a parser for HTTP headers. HTTP is by its nature a text protocol.
nom however always works on bytes (byte array slices, denoted in Rust with
&[u8]). This makes it perfectly suitable for pars...
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Wgpu is a Rust implementation of the WebGPU API spec . WebGPU is a specification published by the GPU for the Web Community Group. It aims to allow web code access to GPU functions in a safe and reliable manner. It does this by mimicking the Vulkan API, ... (more…)
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