Rust Articles, Tutorials & News

Process Spawning Performance in Rust

As part of my PhD studies, I’m working on a distributed task runtime called HyperQueue. Its goal is to provide an ergonomic and efficient way to execute task graphs on High-Performance Computing (HPC) distributed clusters, and one of its duties is to be a…

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Process Spawning Performance in Rust

As part of my PhD studies, I’m working on a distributed task runtime called HyperQueue. Its goal is to provide an ergonomic and efficient way to execute task graphs on High-Performance Computing (HPC) distributed clusters, and one of its duties is to be a…

Read more »

Making Async Rust Reliable

Last year was an important year for Async Rust, culminating in the release of async fn in traits, one of Rust’s most long-awaited language features. I’m really proud of the work and expertise the Async Working Group has put in to this effort, and for the …

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