Making Rust binaries smaller by default
Have you ever tried to compile a helloworld Rust program in –release mode? If yes, have you seen its binary size? Suffice to say, it’s not exactly small. Or at least it wasn’t small until recently. This post details how I found about the issue and my att…
Read more »Rust Coding Challenges
Collection of code challenges for learning backend development in Rust – GitHub – shuttle-hq/shuttlings: Collection of code challenges for learning backend development in Rust…
Read more »Tantivy – Fast, OSS full-text search library in Rust
Tantivy is a full-text search engine library inspired by Apache Lucene and written in Rust – GitHub – quickwit-oss/tantivy: Tantivy is a full-text search engine library inspired by Apache Lucene an…
Read more »STC (Rust-based TypeScript type checker) is officially abandoned
Not seeing a lot of updates and wondering if it is something that remains actively developed. We are looking for ways to speed our tsc.
Read more »APL-like interpreter in Rust: algae 01 [video]
Today we’re translating Rob Pike’s ivy from Go into Rust.ivy: https://github.com/robpike/ivyRuss Cox using ivy: https://youtu.be/ek1yjc9sSagMy website: https…
Read more »OxiPNG: Multithreaded PNG optimizer written in Rust
Multithreaded PNG optimizer written in Rust. Contribute to shssoichiro/oxipng development by creating an account on GitHub.
Read more »Iced (A GUI library for Rust) through an example: A Twenty-One game
In this tutorial we will go from the most basic hello world and, step by step, create a 1-player twenty-one kind of game in iced, it’ll be very simple, not even with a betting function, but by the end you’ll be ready to implement it yourself ;)…
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