How to Build a Game in Elm
This is the first of 12 parts tutorial about making a game in Elm. Pure Functional Programming are a good fit for video games development, as expressed at the QuakeCon Convention by John Carmack… (more…)
Read more »As my Elm codebase grows, I start to see more and more places where it would be great to share some business logic between my front-end Elm and my back-end Node. This is how I got my Node code to call my Elm functions synchronously. Read more