C++ vs. Rust: an async Thread-per-Core story

I have recently released a new Rust library aimed at easing the task of writing asynchronous Thread-per-Core applications: Scipio. I… Read more

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Writing a Raytracer in Rust (Part 1)

Introduction Hello! This is part one of a short series of posts on writing a simple raytracer in Rust. I’ve never written one of these before, so it should be a learning experience all around. So what is a raytracer anyway? The short version is it’s a com... (more…)

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