Building the fastest RaptorQ (RFC6330) codec in Rust

In my last blog post, I wrote about learning Rust and implementing the RaptorQ (RFC6330) fountain code. I only optimized the library for handling small message sizes, since it was mainly a project to help me learn Rust. However, since releasing it, a numb… Read more

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Rewriting Minefield Mahjong in Rust

In order to learn Rust better, I decided to rewrite one of my previous projects, Minefield Mahjong. The game was originally written in Python, so I had an opportunity to see which ideas translate well and what needs to be different. (more…)

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Rust to WebAssembly, Made Easy

Compiling Rust to WebAssembly is still difficult. On macOS, there are weird bugs that require reinstalling LLVM and moving files around. On Linux, the official Emscripten binary in many cases isn’t bundled with the right LLVM, and the fix is to compile fr... (more…)

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