Building a TypeScript Roguelike, Part 1: Tilemaps
I’ve been meaning to learn TypeScript for some time, so
I’ve decided to build a roguelike (or at least begin to build a
roguelike) in order to do some canvas programming as well.
Start this barebones Typescript project creating a new directory on your filesystem. Navigate to the new directory and do npm init --force and then tsc --ini...Read more »