Achieving warp speed with Rust

If you’re looking to write fast code in Rust, good news! Rust makes it really
easy to write really fast code. The focus on zero-cost abstractions, the
lack of implicit boxing and the static memory management means that even naïve
code is often faster than… Read more


Announcing Rust 1.14

The Rust team is happy to announce the latest version of Rust, 1.14.0. Rust is a systems programming language focused on safety, speed, and concurrency.

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Distributed Rendering with Rust and Mio

In this post we’ll take a look at adding distributed rendering to tray_rust which will let us take advantage of multiple machines when rendering an image, like a compute cluster. To do this we’ll look at options for how to distribute the rendering job...

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Rust: a Scala writer’s perspective

The 1st year anniversary of my first line of Rust code is coming up, and it’s getting for 5 years since I wrote my first line of Scala code. I thought it would be a good idea to summarise my Scala-tinted perspective of The Rust Experience TM, one year on. (more…)

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