A Space Factory game built in Godot and Rust

Each evening after the kids are asleep, I load up some music and decide what I want to work on next. If I’m feeling visual, I load Blender… Read more

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A Geometric Rust Adventure

Hi. Yes. Sorry. I’ve been trying to write this post for ages, but I’ve also been working on a huge writing project, and apparently I have a very limited amount of writing mana at my disposal. I think this is supposed to be a Patreon reward from Januar... (more…)

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Revisiting a ‘Smaller Rust’

A bit over a year ago, I wrote some notes on a “smaller Rust” - a higher level language that would take inspiration from some of Rust’s type system innovations, but would be simpler by virtue of targeting a domain with less stringent requirements for user... (more…)

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