A pragmatic approach to global state in a 3rd party library called from Rust

One of the first things I learned when programming professionally is that global variables are bad. We all take it for granted that it’s bad practice to write code that relies heavily on global state but the other day I was working with a 3rd party native… Read more


Rust vs. Go: Why They’re Better Together

For most companies and users, Go is the right default option. Its performance is strong, Go is easy to adopt, and Go’s highly modular nature makes it particularly good for situations where requirements are changing or evolving.As your product matures, and... (more…)

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