A Light Rust API for Multiresolution Stochastic Texture Synthesis

🎨 Example-based texture synthesis written in Rust 🦀 – EmbarkStudios/texture-synthesis… Read more

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The Pain of Linear Types in Rust

For whatever reason “linear” types in Rust came up at work today, at which point I made my usual assertion that they’d be a nightmare to implement, because they don’t compose well. I tried to explain it off the top of my head, but I figured it’s best for ... (more…)

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