24 days of Rust – static initialization

Static variables are available
throughout the entire life of a program. They are allocated in a block of
memory known at compile time. Due to that, they tend to represent global
state that the program can access.
It’s getting especially tricky if one stat…


Rust for real time audio analysis

Previously I wrote a small post (now unpublished, it was quite boring) about finding the smallest possible opening for introducing Rust into production use. In that case, Rust's place was quite minor; just the small script-like snippet for updating the in... (more…)

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