24 days of Rust – error_chain

If you have a background in Python, Java or C++, you’re probably used to
raising exceptions if something goes wrong. Rust doesn’t have exceptions.
The official Rust book has a
comprehensive chapter on error handling,
but the TL;DR is we should probably us…


Rust Ray Tracer, an Update (and SIMD)

About a month ago I ported my C99 ray tracer side project to Rust. The initial port went smoothly, and I’ve now been plugging away adding features and repeatedly rewriting it in my spare hours. In parallel I’m getting up to speed on a large, production Ru... (more…)

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