24 days of Rust – environment variables

Environment variables are a set of dynamic named values that can affect the…


RLSL: A new Rust-based shading language

I always wanted to create a shading language but I never thought that I could actually do it. Today I reached a personal milestone, I can now compile a simple triangle shader into SPIR-V and use it with Vulkan. I have absolutely zero experience writing co... (more…)

Read more »