24 days of Rust – cargo subcommands

Welcome to the second edition of 24 Days of Rust!
Two years ago in December 2014 the
first edition was pretty well
received by the Rust community. That was a hard time – we were still before
the 1.0 release of the language. I had to keep up with updating…


Building Realtime APIs in Rust

I’ve been working recently on Backtalk, a little toy Rust framework for building realtime APIs. Let’s say you’re building a hot new tech startup — Facebook for Cats. You’re going to need a web server to track all these cats. Let’s build one quickly using ... (more…)

Read more »

A zero-overhead linked list in Rust

Let’s implement an immutable, singly-linked list. Singly-linked means that each node contains a reference to the next node, but not vice versa. To make this data structure really performant, let’s use plain references instead of heap-allocated types. This... (more…)

Read more »