128-bit Primitives for Rust (RFC 1504)

This RFC adds the i128 and u128 primitive types to Rust.

Similar

How Microsoft is adopting Rust

Microsoft has one of the largest C/C++ codebases in the world. All of its core products from Windows and Office to the Azure cloud run on it. Unsurprisingly, since C++ is not a memory-safe language… (more…)

Read more »

An unsafe tour of Rust’s Send and Sync

Rust’s concurrency safety is based around the Send and Sync traits. For people writing safe code, you don’t really need to understand these traits on a deep level, only enough to satisfy the compiler when it spits errors at you (or switch from std threads... (more…)

Read more »